The Distant Future Animation Team

Meet the Team - Bill Beaumont profile photo

Bill / Managing Director

Bill started producing digital art in 1985 on an Amstrad CPC6128 with a light pen and a screen that showed green pixels on a black background. He spent a bit of time waylaid in customer service jobs and a Computer Studies degree, but his passion for digital creativity was reignited watching Monsters Inc with his daughter.

As Managing Director, Bill has many responsibilities in running the company, and during busy times is still a hands-on animator, supporting the rest of the team.

Most of his days are spent improving our processes, pushing the quality of our work and helping our clients achieve their goals.

Outside work he enjoys spending time with his family and pets, playing board games and computer games, and planning his next trip abroad.

A photograph of our Lead Animator in front of a lake in the mountains

Lauren / Animation Designer

Lauren: animator by day, gamer and craftsperson by night. She enjoys gritty animé and anything with a Tim Burton vibe.

Lauren grew up with game consoles. Inspired by the limitless storytelling possibilities of computer-generated imagery, it was no surprise that she chose a career in animation.

After graduating in 2013, Lauren started an internship with Distant Future while doing a cleaning job at a gym. Once the internship finished, we were happy to offer her a permanent position on the team.

Lauren is now Senior Animator and enjoys project management for the animation team, keeping everything well organised and running smoothly for clients.

3D animator Toby stands in front of a lake, holding his DSLR camera looking for the perfect shot

Toby / Blender Artist

Toby got into 3D Animation during the pandemic, a natural combination of passions in woodworking, CAD and 3D printing, and a love of the art style and atmospheric world-building of games like Dishonoured 2 and Outer Wilds.

He studied Digital Animation at Bath Spa University, where he created a full 5-minute animated short as his final project.

Toby’s talent was spotted by the university and offered him work alongside his degree as a 3D technician, running workshops and helping other students bring their ideas to life.

Outside of work, he’s often found cooking, making things, doing photography, travelling and camping, and developing his own world-building and game ideas.

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